RealSWE: A Compositional Evaluation of Coding Agents under Realistic User Requests

Gyuhyeong Kim and colleagues characterize the gap between curated GitHub issues and real user requests, then build 381 multi-variant task families from SWE-bench Verified and Pro that hold the gold patch fixed while varying information composition and linguistic style.
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The mismatch, measured: Requests carrying only a problem statement account for 88% of real prompts but just 7% of benchmark problems; 87% of real prompts are casually written against 94% formal benchmark problems.
Controlled variants: Within a family the underlying task and gold patch are identical, so any performance change is attributable to how the request was phrased and what it included.
Headline: Realistic inputs drop resolution rates by 6.4 points on average across seven models and can change model rankings, which is the part that should worry leaderboard readers.
What actually helps: Stating Desired Behavior and Motivation significantly affects performance, while Environment Information and Reproduction Steps add tokens with no measurable benefit.
Style is a red herring: Linguistic style has only small, model-dependent effects, so the actionable advice is about content, not tone.
Abstract
Coding agents are now commonly evaluated on the SWE-bench family of benchmarks, whose tasks are built from curated GitHub issues--long, structured, and information-rich. Real user requests, however, are typically far shorter and less structured. To characterize this gap, we define a six-category information taxonomy and four dimensions of linguistic style, and apply them to real user prompts from SWE-chat and problem statements from SWE-bench Verified and Pro. We find that requests carrying only a problem statement, alone or with limited additional context, account for 88% of real prompts but just 7% of benchmark problems. Furthermore, 87% of real prompts are casually written whereas 94% of benchmark problems are formal. Guided by these observations, we introduce sys, 381 multi-variant task families derived from SWE-bench Verified and Pro. Variants within each family share the same underlying task and gold patch while differing only in information composition and linguistic style. Evaluating seven contemporary LLMs with sys, we find that i) realistic inputs reduce resolution rates by 6.4 pp on average and can change model rankings. Controlled analysis further shows that ii) including Desired Behavior and Motivation significantly affects performance, whereas Environment Information and Reproduction Steps merely add tokens without measurable benefit; iii) linguistic style has only small, model-dependent effects. These findings provide actionable guidance for users and agents: explicitly stating the desired behavior and motivation--which most real prompts omit--substantially improves the LLM's software engineering performance.