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TAPIR

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TAPIR
Paper summary

Tracks any queried point on any physical surface throughout a video sequence faster than real-time.

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Key points
01

Any-point tracking: Generalizes object tracking to arbitrary query points, handling occlusions and re-appearances robustly.

02

Faster than real-time: On modern GPUs, tracks points faster than real-time on long, high-resolution videos - practical for real-world applications.

03

SOTA across benchmarks: Outperforms all prior baselines on standard point-tracking benchmarks.

04

Video understanding building block: Point tracking is a fundamental primitive for video understanding, editing, and robotics - TAPIR made it practical.

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