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DAIR.AI · Curated weekly since April 2023

AI Papers of the Week

Every paper worth reading in AI, hand-picked one week at a time.

1,760
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176
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2023
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623 papers · AgentsClear filters →
AutoScientists

AutoScientists

AutoScientists, from Harvard, is a decentralized team of AI agents for long-running computational science that drops the central planner entirely. Rather than following one research trajectory coordinated from the top, agents self-organize around promising hypotheses, critique each other's proposals before spending experimental compute, and record both successes and failures so the system avoids redundant exploration as evidence accumulates over hours or days.

97Agents
Language Models Need Sleep

Language Models Need Sleep

Attention scales badly with context length, so long-horizon agents keep paying a growing cost as their context grows. This paper studies a sleep-like consolidation mechanism: the model periodically converts recent context into persistent fast weights, then clears its key-value cache. During the sleep phase it performs offline recurrent passes over the accumulated context and updates fast weights in its state-space blocks through a learned local rule.

98Memory
Adapting the Interface, Not the Model

Adapting the Interface, Not the Model

When a frozen LLM agent repeatedly fails in a deterministic, rule-governed environment, do you have to retrain the model? Life-Harness argues no. Many failures come from mismatches at the model-environment interface, not from the model's reasoning, so the fix belongs in the runtime harness. Life-Harness is a lifecycle-aware harness that improves frozen agents without touching model weights or the evaluation environment.

99Agents
Your Agents Are Aging Too

Your Agents Are Aging Too

AgingBench is a longitudinal reliability benchmark for agent lifespan engineering, built on the observation that long-lived agents are still evaluated like freshly initialized models. It organizes agent degradation into four mechanisms: compression aging, where write-time summarization drops future-relevant details; interference aging, where accumulated similar memories crowd out the target fact; revision aging, where changed or derived state is not updated correctly; and maintenance aging from routine lifecycle events. Using a temporal dependency DAG to encode cross-session structure, it produces aging curves over an operational lifetime rather than a single day-one score, and points to where repair should target.

100Evaluation
Harnesses Are Not Uniformly Better

Harnesses Are Not Uniformly Better

This paper studies LLM agent harnesses through the lens of inference-time trajectory alignment, separating a harness into two mechanisms: task decomposition, which structures a task into sub-goals, and guided execution, which reshapes local action distributions during execution. The key finding is that more elaborate harnesses are not uniformly better. Increasing decomposition or guidance can improve execution but can also reduce final task success, producing concrete failure modes like over-decomposition, over-pruning, and hallucinated execution. Strikingly, partial harnesses that specify only the initial steps and leave the rest to the agent can reach a higher pass rate than fully structured workflows.

101Agents
Code as Agent Harness

Code as Agent Harness

A 100+ page survey treating the agent harness as a first-class research object rather than glue around an LLM. The authors argue that code-as-harness is the most promising path to general-purpose agency, and that future agent systems should satisfy four properties: executable, inspectable, stateful, and governed. The report consolidates methods, applications, and open problems across the harness layer.

102Agents
OpenAI Disproves the Unit Distance Conjecture

OpenAI Disproves the Unit Distance Conjecture

An OpenAI internal reasoning model produced a counterexample to Erdős's 1946 unit distance conjecture, the first time an AI system has autonomously resolved a prominent open problem in mathematics. For nearly 80 years, mathematicians believed square grids were essentially optimal for placing n points to maximize unit-distance pairs. The new construction beats grids using an infinite unramified tower of totally real number fields with 3-power Galois groups, producing n-point sets with more than n^(1.014) unit distances. A human-verified companion paper was prepared by nine external mathematicians including Noga Alon, Tim Gowers, and Melanie Matchett Wood.

103Reasoning
Memory as a Model

Memory as a Model

MeMo augments any frozen LLM with a separately trained memory model that stores, retrieves, and integrates facts on the base model's behalf. Memory updates are decoupled from base-model weight updates, so the system supports continual learning without catastrophic forgetting, a property RAG fails to deliver because a vector store is just a database with a learned encoder bolted on.

104Memory
AIRA

AIRA

Meta's AIRA is an agent system that autonomously discovers neural architectures, producing models that beat Llama 3.2 at 350M, 1B, and 3B scales under a 24-hour compute budget. The search is split across two specialized agents: AIRA-Compose searches macro architecture, and AIRA-Design implements the low-level mechanisms. The split outperforms a single end-to-end agent on this non-toy search problem.

105Agents
Weak-Model Critic-Comparator

Weak-Model Critic-Comparator

GPT-5.4 nano wrapped in a critic-comparator orchestration loop reaches 76.4% on SWE-bench Verified, matching standalone Gemini 3 Pro and Claude Opus 4.5 Thinking. The trick is to sample k=8 candidate patches from the weak model and select the winner using execution and proof signals rather than asking the model to self-rank.

106Code
MetaCogAgent

MetaCogAgent

MetaCogAgent equips a multi-agent system with metacognition, so each agent decides whether it should answer or delegate. The bottleneck in current multi-agent systems is over-delegation and under-delegation, and a metacognitive gate is a principled way to manage both. The Metacognitive Unit (MCU) at each agent produces confidence scores that drive routing to a delegation hub.

107Agents
Production Agent Architecture Methodology

Production Agent Architecture Methodology

A methodology paper on selecting and composing runtime architecture patterns for production LLM agents. The core argument is that most teams accidentally let framework defaults make critical architecture decisions for them. The paper introduces the stochastic-deterministic boundary (SDB) as a named primitive and presents a six-pattern catalog organized by the three runtime concerns of coordination, state, and control.

108Agents
NanoGPT-Bench

NanoGPT-Bench

A new evaluation of whether coding agents can do real AI R&D. Intology runs Codex, Claude Code, and Autoresearch on the NanoGPT-Bench suite and reports that the agents recover only 9.3% of human progress on the same problems. Coding agents spend the bulk of their compute on hyperparameter tuning and rarely attempt algorithmic research. Claude Code and Autoresearch reason about algorithmic changes more often, but still tend to dodge implementing them. The headline result tempers the current wave of "self-improving agent" claims: producing real research progress requires a different distribution of effort than the one current coding agents converge to under their default scaffolds.

109Evaluation
General-Agent

General-Agent

Prime Intellect's General-Agent is a fully synthetic reinforcement learning environment whose task corpus self-evolves and grows harder over time. The release ships with 4,504 tool-use tasks across 1,040 domains and 8,159 unique tools. Synthetic task creation is formulated as a two-player game between a Synthesizer that proposes new task families and a Solver that runs rollouts to measure pass rates. Tasks whose pass rate falls inside a calibrated difficulty band are accepted into the corpus, and hard tiers seed the next round of extensions. The framing turns RL environment creation, historically a major bottleneck, into an automated agentic search problem in its own right.

110Reinforcement Learning
Is Grep All You Need?

Is Grep All You Need?

The paper evaluates grep-style text search against embedding-based retrieval inside coding agents. When wrapped in a suitable agent harness, grep matches or exceeds embedding retrieval on coding-agent tasks. The study isolates the contribution of the harness from the contribution of the retrieval primitive, and finds that harness design accounts for most of the performance differential typically attributed to embeddings.

111Retrieval
δ-mem

δ-mem

δ-mem augments a frozen full-attention model with a compact online associative-memory state. The state is a fixed-size matrix updated by delta-rule learning during generation, and its readout produces low-rank corrections to the backbone's attention output. There is no fine-tuning, no backbone swap, and no context extension.

112Memory
Beyond Individual Intelligence

Beyond Individual Intelligence

A multi-agent systems survey covering 200+ papers, organized along three axes: collaboration mechanisms, failure attribution, and self-evolution. Each axis is treated as a distinct research line. The self-evolution chapter maps how memory, meta-learning, and procedure-editing approaches intersect.

113Agents
AutoTTS

AutoTTS

AutoTTS reframes test-time scaling as a search problem. Instead of designing branching, pruning, and stopping heuristics directly, the user constructs a discovery environment in which TTS strategies are searched automatically. Width-depth TTS is recast as controller synthesis over pre-collected reasoning trajectories and probe signals, so candidate controllers can be evaluated without repeated LLM calls.

114Reasoning
AI Co-Mathematician

AI Co-Mathematician

Google DeepMind presents AI Co-Mathematician, an agentic research workbench for mathematicians. The system is an asynchronous, stateful environment that supports ideation, literature discovery, computational analysis, theorem verification, and knowledge development across long sessions. It reaches 48% on FrontierMath Tier 4, a new high among AI systems evaluated.

115Agents
AEvo

AEvo

AEvo separates the iterative self-improvement loop into two roles: a candidate-proposer that generates the next attempt, and a meta-agent that observes traces and edits the procedure used to propose future candidates. Past runs (candidates, feedback, traces, failures) function as memory the meta-agent reads from when revising the procedure. AEvo reports a 26% relative gain over the strongest evolution baseline on agentic and reasoning benchmarks, and SOTA on three open-ended optimization tasks under the same iteration budget. The work demonstrates one way to operationalize accumulated agentic search logs as input to procedure-level updates rather than discarding them after each run.

116Agents
The Memory Curse in LLM Agents

The Memory Curse in LLM Agents

A study of how long histories affect LLM agent behavior. Across 7 LLMs and 4 social dilemma games over 500 rounds, expanding accessible history degraded cooperation in 18 of 28 model-game combinations. Lexical analysis of 378,000 reasoning traces shows the mechanism is erosion of forward-looking intent rather than increased suspicion: long histories pull the model toward reasoning about past interactions rather than future payoffs. A LoRA adapter trained only on forward-looking traces mitigates the decay and transfers zero-shot to new games. Memory sanitization, which keeps prompt length fixed but swaps in synthetic cooperative records, restores cooperation, indicating the trigger is content rather than length. Ablating explicit chain-of-thought often reduces the collapse, suggesting deliberation amplifies the effect. The paper provides a diagnostic plus interventions for long-running agent systems where history quality, not just history length, drives behavior.

117Memory
HeavySkill

HeavySkill

One of the cleaner takes on agentic harness design released this year. The paper argues that what actually drives harness performance is not the orchestration code, but a single inner skill: parallel reasoning followed by deliberation. Internalize that pattern into the model and most of the surrounding scaffolding becomes optional. HeavySkill systematizes the idea as a two-stage pipeline you can run beneath any harness, then trains it as a learnable skill via RLVR. The result is a harness win that looks more like a model win.

118Reasoning
Conductor

Conductor

Sakana AI's ICLR 2026 paper introduces a 7B Conductor model that hits SOTA on GPQA-Diamond and LiveCodeBench by orchestrating other LLMs instead of solving problems itself. The Conductor is trained with RL to do two things simultaneously: design communication topologies between worker agents (open or closed source) and prompt-engineer focused instructions to each worker so it leverages individual strengths. The orchestrator becomes a learnable policy, not a wrapper around one.

119Agents
Connect Four AlphaZero from Scratch

Connect Four AlphaZero from Scratch

This paper proposes a new way to evaluate coding agents: hand them a minimal task description, give them a tight budget, and ask them to autonomously rebuild a famous ML breakthrough end-to-end. Connect Four plus AlphaZero is the first instance. It is small enough to run on a laptop and hard enough to require a real research engineering loop. Claude Opus 4.7 implemented the full pipeline (MCTS, neural value and policy nets, self-play, training schedule) in three hours on consumer hardware, then beat the Pascal Pons solver 7 of 8 as first-mover. No other frontier coding agent tested cleared 2 of 8.

120Evaluation
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